![]() ![]() If I was given the the binary choice you have proposed I suspect I'd have felt robbed: I didn't need finality because I don't think that was the story that Dontnod were trying to tell. Ultimately I thought the bond between Chloe and Max was strong enough to justify making that choice. If you saw a game where Kate dies because you couldn't say anything to save her, and where Victoria never has a moment of sincere discussion with Max (among other things that stand out), taking the decision to say "fuck you" to the seeming inevitability of fate/destiny's death wish for Chloe seemed bold and the right thing to do. I suspect that comes down to some of the choices that Vinny, Alex & Austin made during their playthrough & the consequences that they saw. I think it's interesting that thus far in the voting more people who have played the game saved Chloe than those who watched it. By comparison, LiS leaves you largely unfamiliar with the state you leave the world in unless you choose to trash it for Chloe, and that just doesn't sit well with me.ĮDIT: it helped Chloe's case that Max+Chloe was the OTP and I wanted the lesbian romance in the video game to work I've said this in other threads about this game but the reason to sacrifice the town & save Chloe was.not an easy choice but ultimately the only one I could. I think the difference there is that, by living the same 72 hours over and over again (modulo your interactions with it), the game builds a sense of narrative routine that establishes the world and its characters without it having to set a chronology in stone. I just wish that they didn't go the Butterfly Effect/Donnie Darko route, there was plenty of juice exploring the limits of the local rewind mechanic and just their general attention to domestic/social/women issues to sustain the entire season.Īlso, this is probably a tad hypocritical of me, because I consider Majora's Mask to be my favourite game in large part because it so callously scrubs your actions from the world every 72 in-game hours. It's not so much that I was in love with Chloe (she's cool and I feel for her, but I normally wouldn't give up a town for her), but rather that DONTNOD did a lot of great world-building early on in Max's interactions with the school and the town and its environments and ensemble of characters and the way that world developed, and I felt like both options were sacrificing that world they had constructed - the kill Chloe option, in fact, more so than the destroy Arcadia Bay option. I only watched, and I probably would have alt+f4'd because I thought the ending sucked. If they all were, I'd have donated all of my possessions to charity rather than trying to carve out a life for my family. It sounds callous but it's true: the reality is that not every person on this planet is equally important to me. Like if you don't think I'd rather 2 strangers die than my mother, you're fucking insane. You can't just boil these decisions down to numbers. Maybe I should stop abusing my power and just let shit happen." For that reason, I'd have put my foot down and decided to stop using my power forever, even if my intention in doing so was to fix the problems that my power had caused to begin with.Īlso, I'll add that the saving one vs saving many argument is such a reductive garbage way of thinking that I almost don't even care to respond to it. So when you are standing there at the lighthouse, you should probably recognize - "hey, I know that I want to rewind time to undo what I've done - but really, this entire game has been about me rewinding time to fix shit and each time, it seems to get worse. ![]() At some point, you need to live with the consequences of your choices and stop trying to fix everything because you're only going to make it worse. You can't just keep going rewinding time to fix things. ![]() What those people seem to be missing is that you have to manipulate time in order to achieve that, and your time manipulation is what is causing the world to go to shit in the first place. I think that sacrificing Chloe is probably what the writers intended but I think would have sacrificed Arcadia Bay.Ī lot of people seem to think that sacrificing Chloe is the right choice because you are undoing all of the harm that your time reversals have caused. ![]()
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